I have a sequence of 24 images that I need to animate on the iPad. The images are full screen - 1024x768.
In my ipad openGL based application I am drawing a 2D and 3D object and rotating it according to the user\'s finger motion....On pinching the screen user is enable to zoom those objects...But what I w
I am developing an ipad app with openGL. In my app basically I am drawing a basic shape i.e 3d cube, which can rotate according to user\'s finger motion. Now I am stuck on coloring part of this cube.
I\'m not sure if this question has been asked 开发者_运维技巧already, my stackoverflow-fu has failed me.
I am planning to write a SVG player. To have the animation run at 20 frames/second I want to generate images at that rate and throw it at the开发者_JS百科 screen.
I am starting out with OpenGL ES. The example code that I am reading has a lot of functions whose names end in OES.What does the OES suffix mean?The non-OES coun开发者_如何学Cterparts have man pages b
may I ask whether the OpenGL ES got set function and get function?? This is because I know that Java got this function when we set the value , we manage to retrieve and change it. However, I want to s
My new job has me moving from a 2D graphics environment (old job) to a 3D environment using OpenGL ES 2.0. I\'m looking for hints, book suggestions, awesome tutorials, and possib开发者_运维知识库le te
I\'m wondering about providing an user selected option to lower the framerate in my opengl based game to conserve battery life, and in general detect parts of the game where no movement occurs and low
I want to move an object to a specific point on the screen. (Specifically, wherever the user touches, barring any collisions that may interfere.) What OpenGL ES call am 开发者_如何学JAVAI supposed to