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OpenGL ES function

may I ask whether the OpenGL ES got set function and get function?? This is because I know that Java got this function when we set the value , we manage to retrieve and change it. However, I want to set the rotation, scale and other value of my 3D object in OpenGL ES and able to retrieve it. This means that after the user click the 3D object, he /she able to set the value of rotation and get the output of my 3D object..So, how to do it? Any guideline to do this? I want the user can set the value in the interface and manage to se开发者_如何学编程e the output on the screen. Thanks.:D


You're after higher-level scenegraph-type functionality.

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