The vertical menus in my game allow you to press up or down on the thumbstick to jump to the next (or previous) menu item.I implement this by storing the old thumbstick state. If the state was zero an
Hi i have a background and two png sprites I want to make this effect using the provided background and sprites using XNA 3.1
Im goofing around with XNA and I\'ve come to the part where I need to load a font in. Easy enough right?
Im sure this is easily fixed, and I do have searched both high and low, traversed the net both east, west, north and south but to no prevail...
I installed my .net stuff recently on a Mac, i.e. preinstalled a version of Windows 7 before using Bootcamp. Does anyone have an explanation, w开发者_Python百科hy the Windows Phone 7 Simulator is so s
Ok, I\'ve been trying a lot of new things lately, and I\'ve had a few stopping points. I decided to leave 3d because I figured I just didn\'t and couldn\'t understand the coding involved. I\'m pretty
I made this very simple 3D model exported to .x format with Google SketchUp, the model is a simple cube and has no textures, only different colors for each of it\'s face.
In my program I have an input and an output. The input is a 2D position that can range from (0,0) to (240,360). My output is a 3D world generated in XNA.
I have a Content Project for an XNA game, but I\'m embedding the game inside a WinForm so I\'m not actually using the Microsoft.XNA.Framework.Game class.
Hi I\'m trying to run the Racing Game starter kit windows version when the multiple of these errors pop up: