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XNA Windows Phone Simulator on 'Mac-Windows' vs. regular Windows

I installed my .net stuff recently on a Mac, i.e. preinstalled a version of Windows 7 before using Bootcamp. Does anyone have an explanation, w开发者_Python百科hy the Windows Phone 7 Simulator is so slow, compared to a Simulator installed on a 'regular' Windows system when deploying a target onto it?


Performance overhead might be caused because of the non-nativity of the hardware platform you are running it on. The emulator itself has a set of requirements - if these aren't met then you should expect serious drops in performance and stability (in case it starts).


When you're comparing the performance "Regular Windows", do you mean on another machine (PC)? If so, it could be down to hardware differences - (Graphics card, processor speed, less RAM, slower hard disk).

It could also be down to drivers - I don't know much about the Mac hardware, but it's possible Windows drivers aren't as good for hardware that's more commonly used by Macs.

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