this code get executed after a push of button. using System; using System.Collections.Generic; using System.Linq;
I need to display some stats, numbers, and graphs about various game objects on the screen. (examples: camera position, field of view, frames per second, fill rate, number of objects culled, etc...
Ever since I needed to work with PI (3.1415...) in C# I have used Math.PI to get the value.Usually I would just use values like Math.PI/2.0 or 2.0*Math.PI, but now I have just noticed that XNA provide