I am creating a pool game written in C++ using plain OpenGL (no external tools), but I can use GLUT. I have drawn a pool cue which I want to follow the mousecursor but I am not sure how to do this.
I have a GLUT application and I want to take a sequence of screen captures of the window so I can later put it into a movie. Is there a function that takes the开发者_高级运维 contents of a window crea
I have a display function that draws a circle and i have an update function using which i move the circle along the y axis. Once the circle reac开发者_C百科hes the bottom of the window i want to draw
Before anyone asks, this is for a university project and I have to use GLUT. I\'m not tagging this as homework because this is not a requirement, nor will I have extra points for this.
I have some function which are calling from main function.Below is code. int main(int argc, char *argv[])
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I am trying to put lights, materials and shadows to my robot arm but unfortunately something weird happens (please compile or see the below picture), now I am still annoying by
I\'m no开发者_StackOverflowt really sure if it makes sense but I need to do and there is a chance there won\'t be any obstacle in front.Is\'s not clear what you mean by tracing but :
I have question about creating a binary / raw image file. I\'ve made an image in photoshop and now I want to load that in a C program.
(OS: Windows 7, Compiler: Visual Studio 2010 C++ compiler) I\'ve got a correctly working OpenGL program that draws some spheres and models, applies some shaders etc.. etc..