For a final project, my friends and I are making a game. We\'re using GLUT (I know, not the best choice). What we would l开发者_开发百科ike to do is to have multiple display callback functions for dif
My program is this Sierpinski Gasket.I\'m using Netbeans on my MacBook Pro and I believe I have the libraries installed but maybe they are not linked correctly.
I\'m working on a project using PyOpenGL, and I\'m currently attempting to get OpenGL to render a kind of splash screen. My decided solution to this is to draw a textured 2D rectangle. Unfortunately,
i want to make a sphere and put a camera which focuses at the center ,having a vector (VUP=0,1,0).I want to alter the spherical coordinates r,theta,phi.
I am new to opengl and visual c++. I have done a sample application which rotates 3D shapes in opengl. I want to allow the user to rotate and zoom the object. Please give me an example of how to do th
ok so im new to opengl and im creating a pool game using only the core opengl and glut i am writing in c++
so i\'m following the \"OpenGL superbible 5\" and have encountered yet another issue: I\'m trying to use GLTools.h, GLShaderManager, math3d.h, etc. to get the example code for the book, fresh from goo
I am trying to draw a simple square wherever I press the left mouse button using opengl/glut. My program runs perfectly except for the part where it does not draw the square where I click the left mou
I am new to OpenGL and I have been doing some tutorials utilizing GLUT. GLUT seems to be quite clunky and \"old-fashioned\" (if you know what I mean :D) so I am asking if there are a bit more straigh
How to display a glut window inside Windows Form? glutCreateWindow(\"Example\") create another form,