I have a rectangle and I want 开发者_运维知识库to know whether it collides against a shape such as this: http://i.stack.imgur.com/8RMQZ.png
I\'m trying to make a snake game in javascript, but I am struggling with collision detection. I\'v开发者_如何学编程e tried various methods so far, but in desperation, have settled storing all the posi
I just need a method to tell me whether an axis aligned bounding box in 3D intersects a line segment (not a ray) or not. I do not need the points of intersection.
As shown in the image I have implemented \"blob\" by connecting Circle shapes with \"Distance Joints\".
In the context of a game program, I have a moving circle and a fixed line segment. The segment can have an arbi开发者_JAVA百科trary size and orientation.
I coded a simple program with two cubes on screen, one the user can move, the other is stationary. I just started using sfml and have never touched on collision, so this was completely new to me. In m
I am working on a rather rudimentary rigid body physics simulator for my studies. I require very fine-grain collision detection. That is, I require the XYZ point of colliding polygons of the meshes. I
I have a limited area (screen) p开发者_开发百科opulated with a few moving objects (3-20 of them, so it\'s not like 10.000 :). Those objects should be moving with a constant speed and into random direc
I\'m implementing a physics engine for the simulation of worm-like creatures. Problem is, is that they\'re able to swim over each other and occupy the same point in space. So you have some idea of the
This may sound really obvious but how can I find the points along the edge of the screen in order to 开发者_C百科know if a moving object has hit the edge of the screen.