My current setup is only useful once collision has been made; obviously there has to be something better than this?
I am currently developing a simple Pong game for the iPhone. Currently using CGRectIntersectsRect for the collision detection and as for the deflection of the ball when it hits the paddle, I just mult
I\'m making small interactive games in flash to learn AS3, now I ran into a problem that I need some help with.
for the past two weeks I\'ve been working on coming up with a collision detection system for my game in flash CS4.No matter what I try for some reason I just can\'t seem to do it, and I don\'t know ho
Been working on this problem of collision detection and there appears to be 3 main approaches I could take:
If I have a sprite, ho开发者_运维知识库w would I check collision between two points? For example, in a game I am making, I would like to draw multiple lines that my sprite collides against. I\'m think
I\'m working on a little 2D platformer/fighting game with C++ and SDL, and I\'m having quite a bit of trouble with the collision detection.
I am 开发者_如何转开发developing 2D game for iPhone, for that I need to handle collision detection.
I\'ve got a long rectangular image which is rotated at different kind of angles. However the frame of the rectangular image does not rotate along with the image and instead, the rotation causes the fr
I am developing a small application with images and trash box icon on righ开发者_高级运维t hand bottom.