Imagine the following scenario: I have a level whose physical structure is built up from a collection of bounding rectangles, combined with prerendered bitmap backgrounds. My actors, including the pla
I am seeking a good algorithm detecting if a moving ball is touching either a static wall or astatic target. A classic Firing game logic. Anyone seen a good algorithm other than just loop them all?
I\'ve been coding in c++ and java entirety of my life but on C#, I feel like it\'s a totally different animal.
Does anyone know what the ddx and ddy values do in the AABB ray intersect algorithm? Taken from the following site http://www.blitzbasic.com/codearcs/codearcs.php?code=1029 (show below).
I know I\'ve probably posted three questions related to thi开发者_如何学编程s then deleted them, but thats only because I solved them before I got an answer. But, this one I can not solve and I don\'t
I have been experimenting HTML5 canvas by coding basic mind-mapping application. I have tried to find out if there is any javascript API used for managing object in canvas like co开发者_StackOverflow社
I am trying to program a web game in Jquery with the GameQuery plugin, problem is the GameQuery plugin has no support for per pixel collision detection only collision detection with bounding boxes. Is
I would like to know if is there any way to determine if a cone is intersecting with a (finite) line segment. The cone is actually a circle located at P(x,y) with theta degree field of view and radius
How can I programmatically detect whether or not two triangles touch each other, given their vertices on a 2D coordinate plane? This includes touching points or edges, as well 开发者_如何学JAVAas if o
I\'m using Adobe Flash CS4. The language is Action Script 3 In my library I have 2 items: player wall the player object is already functioning correctly with moving him around.