I\'m trying t开发者_运维问答o recreate the \"tutorial\" explained on the site below. It\'s 5 dices bouncing around on the scene. But i\'m stuck at the very beginning :)
Is there a way to know which object an object is colliding with?... I want to create a \'box object\' in flash that can identify any other object(Movieclips) that collides with it. For example, if I d
I\'m trying to do some hit testing on a Rect I\'ve drawn with several RenderTransforms pushed to the Canvas\' DrawingContext. I\'ve applied the same rotate/scale/translate transforms to a RectangleGeo
I\'m running a HitTestPoint to detect when two of my mc\'s collide, but I don\'t want them to be able to go right through each other. Someone suggested I find the x,y coords of the moving object when
i 开发者_Python百科am looking for a hash function to build a (global) fixed size id for strings, most of them URIs.
I have two circular objects. I\'m trying to detect as soon as the circles touch. The trace detects a collision when one circle reaches the center of the other but I want the collis开发者_如何学运维ion
I am rea开发者_如何学运维lly interesting at how \"Angry Bird\" simulate the collision and casting.
I am designing a file-server application where I want to check if a cached file on a client computer is the last version who is kept on the server.
I\'m trying out the Corona physics engine for a simple game. I have created several \"balls\", just circular object and \"well\" a static sensor object.
I have a HashMap and is used in the following way: HashMap<SomeInterface, UniqueObject> m_map; UniqueObject getUniqueObject(SomeInterface keyObject)