I have tried to write a collision with the moving \"floats\" but did not succeed. Is something maybe in the wrong place of the \"collision\" code?
I asked this question about 2 months ago but found none of the answers to be helpful enough. So I am giving it another shot. I think it was my fault not describing it well enough. So lets try again.
We all know that when generating an id for Androi开发者_开发百科d using @+id/foo Android creates for us an entry in R.java like:
I recently posted this question about codes for a gift-card-like voucher that users can redeem online.I wanted to find the best tradeoff between large keyspace, low guessability, and human readability
I\'d like to know if there is out there some tutorial or guide to understand and implement a Triangle-Triangle intersection test in a 3D Environment. (i don\'t need to know precise where the intersect
I\'m looking for a hash function that: Hashes textual strings well (e.g. few collisions) Is written in Java, and widely used
I am working on a google chrome dinosaur chrome clone using an SDL template and I have an issue where the character is not stopping once he hits the floor. My code logic is supposed to work like this,