This is the first time I\'m trying out separating my files into 4 folders: images, source, sounds, headers. My problem is: I\'m trying to load a trivial BMP from the images folder that has been called
I\'m having a problem for a SDL project, I\'d like to show text on the window and allow the user to input text. As much as I know, there is no simple way to achieve that. Do you hava any suggestion?
Uint32 prev = SDL_GetTicks(); while ( true ) { Draw(); Uint32 now = SDL_GetTicks(); Uint32 delta = now - prev;
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I\'ve an SDL_image/surface (the original) that I\'d like to \"blit\" against another SDL_image/surface that is a mask to copy out portions from the original.
I need to write a function that takes two frames as input and computing the difference between them. The output would be a frame where each pixel\'s value开发者_如何学Python represents the absolute di
I\'m trying to port a program/game that was developed in linux/g++ so that it runs on windows 7 VS 2008 C++. The program uses libraries such as OpenGL, SDL, and Boost.
I\'m just starting out using VBOs (using SDL/glew). I\'m trying to start out using the simple example of a cube - actually at the moment just the one face of a cube - but I can\'t get anything to disp
Sorry for the rather vague title, but it seemed befitting of a similarly vague question, though hopefully succinct enough that somebody will be able to answer it. I have spent a decent amount of time
im writing a sample SDL program, and I just wrote the simplest program, but i get the following error because of my SDL_pollevent() function: