I wanted to write a simple 3d image rotating around the y-axis as the Image carousel. I can place all the photo around the axis but I can\'t get the main开发者_开发知识库 image facing towards the scre
I have a little problem. I\'ve recently created an algorithm to allow thick lines to be drawed onscreen (as a quad structure), the problem is that when the line is very long and diagonal the aliasing
I\'m trying to make a simple javascript that draws rectangles on a canvas, then draws the side faces based on a one-point perspective. The problem is, the amount of rectangles and their positioning is
I want to make a 2D game in C++ using the Irrlicht engine. In this game, you will control a tiny ship in a cave of some sort. This cave will be created automatically (the game will have random levels)
Is there any algorithm for projecting images onto a non-flat (deformed) surface? It is not deformed too much.It is a really glassy surface covered with high-quality, durable tracing paper. I have a 3
I\'ll apologize in advance in case this is obvious; I\'ve been unable to find the right terms to put into Google.
I am developing a flash application required me to have a rotational sprite object cycling around the 3D space. I saw a MovieClip has a z-index that can be used as z coordinates in 3d space but 开发者
I am currently trying to convert a touch from screenspace, to where it is in worldspace for a 2D game I am working on.
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