A little 开发者_如何学JAVAbackstory, currently I\'m working on implementing a triangle rendering system in Expression2 to create .obj models.
As we know that we can use NetBeans for creating Swing programs (with drag and drop the code for each part of Swing will be written automatically)
I noticed most 3d voxel models are actually pretty low resolution, but then are rendered all smoothed out with some sort of interpolation.
I have a scene that has a white ball(3d graphics) and the scene is on my frame also the north of my frame there is a panel which has a button and by clicking on the button the ball will be red.how can
I need to allow the user to pan, rotate, zoom in/out of my scene in 3D which uses a parallel projection. Panning and zooming in/out has been pretty straight forward. However, when using the mouse for
would you sent me some links that has some code for 3d games ??also is there special kind of library for coding such a game (I use java language 开发者_StackOverflowand netbeans environment)thanksThes
I have found a code in the internet but really I don\'t know that for what it throws these exceptions,please help me !really I need your help thanks.
I have a 3D model, composed of triangles. What I want to do is, given a point near to the model, I would like to color the model (triangles) to another color, say blue.
I am currently working on some raycasting in GLSL which works fine. Anyways I want to go from orthogonal projection to perspective projection now but I am not sure how to properly do so.
I\'ve spent a decent amount of time trying to hunt down a simple way of doing this - ideally, a magical library exists out there somewhere that w开发者_Python百科ill take my set of 3D data points and