I am developing a game using andengine.i place this coding // pr开发者_运维知识库ivate TiledTextureRegion levelRegion;
I am using andengine to develop a game . The game is running in LANDSCAPE and emulator resolution is 320*480. when I place the backgroundimage as size (320*480) . The images is cleared. But when i pla
i have problem with gravity. I make map of my game with add some elements like boxes, brick etc. using this开发者_如何学编程 code:
i am using AndEngine and to get touch events. there is OnAreaTouched() event, but i need to get TAP event of images开发者_Python百科 drawn (to Click)..i can do that using onAreaTouch but that gives e
I\'m new to AndEngine. For some reason, I have to create a TextureRegion from a Drawable variable. I don\'t know if it is possible,
I am using andengine to develop a game in android. I placed an object in sprite like this.mTexture = new Texture(32, 32, TextureOptions.BILINEAR_PREMULTIPLYALPHA);
I develop a game in android. I able to find collision between two object. But i need to find collision only when two object collided(Not in blank space of image)In j2me ,i able to make that.
How to disable the contact between two bodies in box2d (Andengine). I have used contact.setEnabled(false) but this was not working for me. I have given code below for reference.
I suspect a threading or issue with various arraylist access. Well, I no longer get \'easy\' concurrency exceptions, only the same error message in the following form.
I am working with AndEngine 1.0 JAR, Now I want to make change to some of its class files. luckily I have its source attached jar file. I have edited its .java file but don\'t k开发者_Go百科now how to