I followed this tutorial http://www.andengine.org/forums/tutorials/multiple-screen-andengine-game-v2-t4755.html to create a simple application with multiple scene and only one activity.
The problem: poor texture quality in android app written with Andengine(wraps opengl), especially on gradients which appear as steps in few colours. Problem occurs on real and virtual device
Hey Game Engine Folks, This is a question for those who worked with AndEngine for Android. I\'ve a problem getting the Text example of the AndEngineExampleLauncher working!
I want to create a Sprite with its children. The Sprite will be empty but the children will 开发者_高级运维not. So I need a TextureRegion to create the sprite. Such as sprite itself is empty, I don\'t
I am developing a game in j2me and android . In android using andengine to develop the game and its support all screen resolution. But in j2me, need to workout for porting. Its any tool like andeninge
I am developing the game using andengine. How i handle the game continue options after redirect to home screen(press home key ) but the timer in running in background.
I\'ve currently been thinking about how I could register only touch events on the visible (non-transparent) parts of a .PNG image.
I\'m using AndEngine and I\'m creating a class that manages a bunch of sprites. The class needs to perform some actions when the user touches it, so I made it implement the ITouchArea interface.
i want to play sound whenmy condition is matched, but i don\'t how开发者_如何学JAVA can i play sound or music in andengine?
i have took a look to andengine a few months ago, and i managed to make something out of it. Now i downloaded the newest version, and i\'m having a crash for the simplest thing. Here my code