Good day, i have an application build with andEngine, There is no such big amount of objects to use pool of objects, but as i found AndEngine put the Sprite to the pool by default.
I need to create an app for android, where the 2-color text will be displayed on the 2-color background. See picture on the left. Then, the line should be moved with animation and result image should
I am making a game using Andengine/Box2D physics addon. I experienced the random crashes due to the addition/movement/deletion of box2d bodies during the world step calculation, so I have implemented
I am working on a game and I want to set the layout of game such that it works on Multiple device screens. So, instead of fetching images from asset\'s folder, I making looking for some way to fetch i
I’m still new to Java and Android programming and I am having so much trouble Removing an object when collision happens.
Im working with AndEngine in eclipse (which is a 2d physics/tiling engine) Everything works fine yet when i try to open declaration to classes I get Source not found
I am working on a game in AndEngine. In 开发者_JAVA百科that I am able to move an Object in Right to Left, Top to Bottom and vice-versa. But, my issue is that how can I move the Sprite object in the Di
I been working with AndEngine and got the maps the test maps to load correctly, yet when i try to load the map i created with the same textures the map loads but then i get a AndroidRuntime error
Something strange here: my Activity half of the time it is launched freezes and i get an ARN from the system.
I am making a skateboarding game with obstacles you have to jump over using box2D and AndEngine. I am trying to make it so that when the player collides with an object, the object is removed and an ex