I\'m trying to move player body while contact with teleport but setTransform isn\'t executed.This is my contact listener
I want a PhysicsWorld where only some elements are af开发者_如何学编程fected by gravity (as set by the Accelerometer). I\'ve tried setting the mass of some objects to 0, but this doesn\'t work. Is the
In my collision detection code, bullets are deactivated once they have been involved in a collision: for(int j = 0; j < enemies.size(); j++){
I am using a Pool to manage Bullets in my game. The only problem is when a Bullet is obtained from the pool having just been recycled because it was involved in a collision, although it\'s Body\'s loc
I\'m using Andengine for android and I created a code where my player will shoot a bullet when I touch the screen.
Recently i discovered andengine and I\'m playing a little with it. I would like to put a picture in background and cover it with 开发者_如何转开发a solid colored rectangle, and be able to cut out poly
I had tried to grab the samples of AndEngine using Mercurial eclipse plugins, but that was firing some sort of error to me again and again. So, can someone please let me开发者_如何学Python know what
I\'m starting out with an AndEngine app, and I want to use the Physics Box2D extension. I\'ve put andenginephysicsbox2dextension.jar in /lib and added it to the Build Path in Eclipse. I\'ve also put a
So I have this method that when i touch the screen my sprite will jump. Now the problem is when I continuously touch the screen the sprite will jump again and again. What I want to do is if it jumps,
So in an android game (using andEngine) I\'m making, I\'m trying to save a TMXtiled map as an object and recall it later to save loading time. I have managed to get the files on the sd card but am hav