I have been trying to develop a 3D data-visualization software, and now I need to find a way of quickly generating 3D grids in 3DS Max to use like a 3d-chart reference scale-map. I am new 开发者_如何学
How these fields in 3ds (not max) file translated to OpenGL material? MAT_SHIN2PCT MAT_SHIN3PCT MAT_TRANSPARENCY
Is there any way I can use to make the size of a 3ds file smaller?? I tried to change their length and width using 3dmax but the file size still开发者_JAVA百科 the same??
My question is simply How can I get a file with .3dsor .obj extension loaded in a wpf project? How can I drag and dropthat 开发者_JS百科3d modelwith the mouse?
I am using the 3DS loader here: http://www.flipcode.com/archives/Another_3DS_LoaderViewer_Class.shtml It does a good job of loading and rendering the model, however it lacks any sense of heirarchy.