I have SurfaceView where I draw some sketches. But I don\'t use xml layout... Am I abble to add AdView 开发者_运维百科into SurfaceView in Java Android? Is it possible?
where does the sp<> gets defined in the android开发者_运维技巧 source code. please answer in terms of surfaceflinger.Stumbled upon this question just now, hope it\'s not too late.
I started an Android OpenGL application and I have the following classes: class A extends Activity class B extends GlSurfaceView implements Renderer
I am using a SurfaceView and a rendering thread to develop a game based on structure like LunarLander.
I’m building a small app that is using a surfaceview class that extends surfaceholder.callback.It is implemented just like the lunarlander example.My problem is that each type of emulator I use (low,
I\'m totally new to android programming (just did some tutorials/read the dev guides etc.) and as every newbie I want to do a useless game :-).
I\'ve been wondering if canvas has a limit boundary. I mean if I use functions such asdrawline(), drawbitmap(), drawcircle(),
I am designing a simple Android game using a surfaceview similar to the Lunar Lander sample provided by Google. I want to have various things such as highscores, messages, menus etc pop up on screen w
I have an application with a SurfaceView and a MapView. They are displayed in a single view, like so:
I\'m working on an RPG开发者_如何转开发 for Android, using the LunarLander API demo. I\'ve already made a game using this demo (Porcupine Assassin, check it out!) so I\'ve got a good grasp of the Canv