I am creating a simple game with HTML, CSS, and JavaScript (jQuery). There is main ship, where al开发者_JAVA技巧l of the particles (bullets) originate from. They are each just divs. Then, enemy divs a
Hey. i have a main layer that contains a 4 circle layers a开发者_开发问答nd inside each circle there is a text layer :
Im working on shooting some bullets and the collision testing works perfectly fine it even hurts the zombies. Except the one problem, i want the bullets to disappear when they hit a zombie this sounds
I have a button override that has a Label as a child. I have MouseEnter and Leave events attached to the button control.
I\'m working on a subclass of NSCell for my project. This subclass has, in some situation a NSButtonCell drawn on its view, with this :
Is there a way to know which object an object is colliding with?... I want to create a \'box object\' in flash that can identify any other object(Movieclips) that collides with it. For example, if I d
I have a MC called \'playerP\" and inside of it with 7 different MC. I can\'t seems to hit test on the children MC, it always show [object position_2]
I am experimenting and trying to figure out DWM and Windows Aero. So far, I think I pretty much have it, all except for some strange reason, when I click the thicker part of my form, my click goes rig
Ok, basically I have a view with a series of slightly overlapping subviews.When a subview is clicked, it moves to the top (among other things), by a really simple two-liner:
I have a canvas and it has child DrawingVisuals in its VisualCollection. I want to hit test against some type of child but not for others. To do that I wroteHitTestFilterCallback function: