I\'m experimenting with some code which probes a UI to see it\'s structure. As part of this I am doing a hitTest on a UISegmentedControl which is embedded in a UIToolbar at the bottom of the screen. I
I have an adorner defined as follows: private class ErrorAdorner : Adorner { private readonly Border _errorBorder;
I\'m writing a WPF application that displays terrain in 3D. When I perform hit testing, the wrong 3D point is returned (not the point I clicked on).
Is there any reference available that gives a comprehensive look at how Silverlight renders the controls in an application? The kinds of things I need to know:
I\'m trying to determine when a UIBackButton is pressed in a sublayer of a navigation app. Would HitTest be used for that? I\'ve seen r开发者_如何转开发eference to HitTest, but not exactly sure what i
I have a big ModelVisual3D (e.g. car) which is divided into many smaller GeometryModel3D objects (e.g. tyres, seats, wheels, etc.).
I\'m using the FindElementsInHostCoordinates method to find elements as the user swipes his finger across the screen. I\'m noticing that it is reacting to if the phone was i开发者_Python百科n portrait
I have created a game where I have a floor made of multiple images varying in heights.. (So the floor isn\'t flat)
Suppose I have two points representing a line A, such as: var A = [ { x: 385, y: 380 }, { x: 420, y: 400开发者_如何学Python }]
I have a function that states when movieclip1 is dragged and hits a line then it stops the drag, however it seems to stop the entire drag function in the swf on the other movieclips even though they a