I have a memory leak in the following scenario. I read data at every 30 seconds, use SBJSONParser to transform it to a dictionary, add a notification and after that use the data to bind it to a tablev
I\'m trying to implement basic message pasing between two devices by specifying IPs.When one device tells its listening socket to listen as follows:
When using asynchronous sockets, specifically, Socket.ReceiveAsync, is it possible to do a \'partial\' receive? For example, I\'d like to specify that I expect 1024 bytes on the SocketAsyncEventArgs o
I have an asynchronous UDP server class with a socket bound on IPAddress.Any, and I\'d like to know which IPAddress the received packet was sent to (...or received on).It seems that I can\'t just use
I want to serialize an object and send it over the network. I have set it up using ISerializeable attribute on my class and BinaryFormatter to convert the object to bytes. I can send the object and de
I am using AsyncSocket class for a chat application. But i want to use the AsyncSocket instance creating in the Login page for the entire p开发者_JAVA百科roject. That means i want to reuse the instanc
I am trying to implement a simple HTTP server. I am able to send the HTTP response to clients but the issue is that on Firefox I get \"Connection Reset\" error. IE too fails, while Chrome works perfec
So I\'m writing an application for my iphone that networks to my computer running a java application using AsyncSocket. On the java side, it should print out \"Ok\" when the iPhone connects to the ser
Before disconnect the client, the server wants to send some info to the client - why do I(server) disconnect you(client).
I am attempting to use asyncsocket to communicate GPS data from a server app on my iPhone to a client app on my macbook.The two devices connect without any problems, and when the first data is sent fr