I\'m trying to create a growing circle in chipmunk, that starts growing when you touch and hold your finger at a location. I haven\'t found any specific help function for that in chipmunk, wondering i
For a Cocos2d based project, I\'d like to use a physics toolkit for collision detection only.What are th开发者_如何学Pythone pros/cons of using Chipmunk or Box2d?According to this answer Chipmunk does
In my app, I have a bunch of CCSprites and I want to have a collision detection feature that will work only when the non-transparent pixels in the CCSprites collide. I don\'t want to be restricted to
I downloaded cocos2d, the latest version. I added the folders \'cocos2d\' \'cocosdenshion\' \'external\' \'cocoslive\' and \'experimental\' to my project folder, then I dragged them to my project with
I think the title i开发者_如何学运维s pretty clear. The way I see it is there are two things :
I\'m making a maze-solving iphone app, and I was wondering if it is possible to make irregular-shaped images such as sparky ones, or the ones that are empty inside, etc.
I can\'t find solution for one type of collision. I have few cpShapes in the space and some block开发者_如何学编程.
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
How does the cpSpace开发者_Go百科ShapeQuery function work? I can not find any doc about it. AndreaYeah... I never got around to documenting that... Sorry. Basically you create a body and shape (neith
Firstly, let me explain that I have googled this, and I can\'t seem to find a clear answer to this; but I believe this is because I am using incorrect terminology.