Hi I\'m using C++ / Boost ASIO and I have to inline ntohl() for performance reasons.Each data packet contains 256 int32s, hence a lot of calls to ntohl().Has anyone done this?
Preface I have a multi-threaded application running via Boost.Asio. There is only one boost::asio::io_service for the whole application and all the things are done inside it by a group of threads. So
I\'m trying to create a library that uses Boost ASIO(UDP multicast, asynchronous) and does not expose it.Basically I am following the async udp example, except I have made the io_service object a stat
I\'m trying to use code examples in my application. At a connection client sends \"hello!\" to the server. Server receives it and answers on it somehow (and ends message with \"Hi, client! I\'m server
my question is about a running deadline timers which wait for some operations represented by the same function to finish: But i dont\'t know, where to free my thread and deadline object after a safe f
I created a console application that sends data on a network link. I used the boost library, both the thread and the asio ones; currently i\'m running it under Windows. If I run a single application i
I\'m designing a new system that needs to support communication using several different communication protocols. I don\'t need to use them together, just to be able to switch between them easily. Also
I\'m having some problems reading from a streambuf which is being filled through an asyc_read(). When stepping through my code in VS i can see that the correct data is in the buffer but when i go to r
I am currently testing my network application in very low bandwidth environments.I currently have code that attempts to ensure that the connection is good by maki开发者_开发技巧ng sure I am still rece
Theare is a wary small amount of boost::asio::ssl small C++ educational codes base online. Even less on boost::asio::ssl::context::load_verify_file So I found one from here code with minimal modificat