Where to destroy thread and deadline_timer objects after timeout?
my question is about a running deadline timers which wait for some operations represented by the same function to finish: But i dont't know, where to free my thread and deadline object after a safe finish oder an interrupt by deadline time out. When can that happen?
boost::asio::deadline_timer* mDeadline1;
boost::asio::deadline_timer* mDeadline2;
boost::thread* mThread1;
boost::thread* mThread2;
// start deadline timers
mDeadline1 = new boost::asio::deadline_timer(_io_service, boost::posix_time::seconds(2));
mDeadline1->async_wait(&MyClass::DeadlineTimedOut, this);
mDeadline2 = new boost::asio::deadline_timer(_io_service, boost::posix_time::seconds(2));
mDeadline2->async_wait(&MyClass::DeadlineTimedOut, this);
// Run operations in threads
mThread1 = new boost::thread(&MyClass::DoSomething, this);
mThread2 = new boost::thread(&MyClass::DoSomething, this);
// ...
void MyClass::DoSomething() {
// Do something time expensive and sleep, etc. for interrupt point ...
// which to cancel here!?
mDeadline->cancel();
delete mDeadline;
}
void MyClass::DeadlineTimedOut(const boost::system::error_code& pErrorCode) {
if(pErrorCode == 0) { // deadline timed out
// which to interrupt here?
mThread->interrupt();
}
if(pErrorCode == 995) { // deadline cancelled from outside
}
}
开发者_开发问答
Has anyone some advice? Graceful, B.
The timers as they stand are meaningless - only you know what they mean and what they are supposed to do - so you have to decide what to cancel. As to cleaning up, hold them in a scoped_ptr
or shared_ptr
and they will be automagically cleaned up when the scope/last reference is done.
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