I\'m new on boost.asio. I have a problem when I try a simple example. in my header file I have: #include <boost/asio.hpp>
I am facing some issues with my inter-process communication using protobuf. Protobuf allows a set of serializat开发者_Python百科ion formats:
Is it possible to use libevent for create multiple tcp connections to different servers in one thread? Could you write a sample implementation of such a task?
So I have code like: using namespace boost::asio::ip; using namespace std; void request_response_loop(boost::asio::ip::tcp::socket& socket)
In normal connections, asuming a socket: boost::asio::ip::tcp::socketsocket_; it\'s possible ask the socket status with:
This one has me stumped! There seems to be a problem printing out anything over 4k bytes if I use the async_read_until call?
Boost asio implements proactor design pattern baded on ACE proactor. I unde开发者_C百科rstand why we need async read. Hovewer, I\'m a confused with async write.
I would try to use the library to use socket Boost.Asio c++ on multiple platforms. I downloaded the latest version here:
Hey guys, This could be a noob question, but I really can\'t find any useful solution through Google. I\'m testing a hello world with boost.asio, the program is quite simple:
http://www.boost.org/doc/libs/1_46_0/doc/html/boost_asio/example/chat/chat_client.cpp I am working on client application based on he example above.