I\'m a Boost asio newcomer. I\'ve got a tcp server client pair program running, but when I run a new client, that client picks up all the old writes too.I\'m reading/writing with async_read / async_wr
I have a client talking to server with TCP via localhost. The server uses Boost ASIO iostream in blocking mode. It accepts the incoming connections, reads the request, sends response and closes the so
I search for some C++ ipc lib that all开发者_高级运维ow me to simple switch between named pipes (local use) and tcp ip sockets so i can send messages outside computer.
Once uppon a time we had boost code like: typedef BoostAsioPipe pipe; #elif defined(BOOST_POSIX_API) typedef boost::asio::posix::stream_descriptor pipe;
I have some issue with boost::asio::async_read Here\'s my code void TCPConnection::listenForRead() { boost::asio::async_read(m_socket,
Offending line: session_ptr new_session(new session(io_service_, room开发者_JAVA技巧_)); (server.cpp, line 197)
I have to use the library Boost.asio in C + + Visual Studio 2005 (Windows XP). I followed these steps:
I\'m running some tests that need asynchronous communication, and the underlying framework is Asio.Sometimes, a handler is kept in the processing loop even if the test has been tore down, for good rea
How do i set TCP_NODELAY option if i use ip::tcp::iostream? I need a soc开发者_如何学Pythonket for this, but i can\'t find how to extract it from iostream.use iostream::rdbuf()
I\'m trying to use boost.asio to implement a multicast sender. I havea my thread implementation and I need my boost.asio only for management of the socket.