Hi I want to call functions from a C dll to C++/CLI. The C functions are declared extern. I followed this tutorial for linking the dll: http://social.msdn.microsoft.com/Forums/en/Vsexpressvc/thread/84
I have a program that calls a set of function as follows: int _stdcall VB_Create(char*); int _stdcall VB_Open(unsigned int, unsigned int, unsigned int, unsigned int);
For example, say for some reason I had a piece of code that looked lik开发者_如何学JAVAe this: mutable std::vector<std::vector<std::vector<std::vector<
Why is this? transform(theWord.begin(), theWord.end(), theWord.begin(), std::tolower);- does not work transform(theWord.begin(), theWord.end(), theWor开发者_如何学运维d.begin(), tolower);- does not w
[ EDIT ] ==> To clarify, in those environments where multiple targets are deployed to the same directory, Planet Earth has decided on a convention to append \"d\" or \"_d\" or \"_debug\" to the \"DEBU
From the C++ compiler\'s point of view, is namespace just a name decoration convention?I have inspected the g开发者_如何学运维enerated assembly listing and found that everything just looks the same ex
I have a third-party LIB which has symbols exported as plain C/cdecl, so for example dumpbin.exe /SYMBOLS reports that both __imp_nvmlInit and nvmlInit are exported.
I would like to use Windows API\'s PatchAPI in order to apply some patches. Applying of patches is implemented in mspatcha.dll, which should be located in one\'s system32 folder.
First, I create a simple dll called SimpleDll.dll, its head file: // SimpleDll.h #ifdef MYLIBAPI #else #define MYLIBAPI __declspec(dllimport)
exte开发者_如何学Gorn \"C\" { __declspec(dllexport) LRESULT CALLBACK MTest } Using depends , I found there is still name mangling even using extern \"C\".The only way to get truly undecorated names