I implemented/copied the wu line algorithm from pseudo-code on wiki-pedia and other places. When drawing a sine wave it breaks down at the point where the line changes from y dominant to x dominant (
I\'m in the process of setting up a stylesheet for a PSD mockup we have of a new website. Most of the text in the mockup uses the \'sharp\' anti aliasing method from photoshop.
Ok, I\'ve created a PNG-24 with transparency. It\'s basically a grayscale image that uses \'colors\' in between black and transparent instead of black and white.I did this so I can use this as the Opa
Our application loads a PNG-image via JavaScript and draws it to the 2D-context of a canvas-element in order to read the exact color values of the pixels (using getImageData).
I am adding a simple UIView to my app. This works fine, until I use the \'transform\' property to rotate it:
I am currently programming WPF on Windows XP where anti-aliasing is rendered as blury text. We want to anti-aliasing on the whole WPF application by setting TextOptions.TextFormattingMode to Display.
In the AppletViewer, my Applet looks like this: In the browser, my Applet looks like this: As you can see, the font is not antialiased. Also the background color is different. And all the text is
I have a group of related questions regarding FFTW and audio analysis on Linux. What is the easiest-to-use, most comprehensive audio library in Linux/Ubuntu that will allow me to decode any of a var
Is there a quick way to change all text containers so that the anti-alias setting is \"Use Device Fonts\"?
It seems like even if you set an Image object\'s smooth property to false, it doesn\'t make the Bitmap look jaggy on non-90-degree angles (jaggy = aliased, opposite of a smooth edges = anti-aliased).