In my application a canvas object has height = 90 px & width = 86400 px (indicating number of seconds in a day [60 * 60 * 24] ). The canvas is scrollable and the user can add or delete components
I would like to make some kind of thumbnail with capturing BitmapData or ImageSnapshot of some UNINITIALIZED components in my Flex application.
I\'ve loaded a JPG with dimensions 3264x2448 into a开发者_如何学Go Sprite.How can I resize it proprtionally to allow meto draw the Sprite into a BitmapData object (which in CS3/Flash Player 9 is limit