I\'ve written a game which uses a lot of lines, circles (some outlined, some filled, some with both) and text elements throughout to create a guitar fretboard which I get the user to interact with.Som
I have been trying to make a point rotate around another point in Opengl es for android. It works but in a particular way. As the rotation gets bigger (i.e close to 90°) the point gets further away f
I am new bee in iPhone and wanted to work on openGL for some graphical开发者_高级运维 game stuff.
I\'m trying to draw text on OpenGL ES context on iOS platform. I have to draw rich-text with outline font (TTF, OTF or others)
Please check this neat piece of code I found: glEnable(GL_LINE_SMOOTH); glColor4ub(0, 0, 0, 150); mmDrawCircle( ccp(100, 100), 20, 0, 50, NO);
I\'ve got an iPhone game that is basically finished, but I have been spending some time profiling as I want to get the power usage down as low as possible, but I\'m a开发者_运维百科n OpenGL ES noob so
I\'m trying to learn OpenGL, and it\'s a bit daunting. To get started I am trying to use it to create some effects on a 2D image. Basically, I want to take an image (say 1000px by 1000px) and divide i
I have been playing around with the min3D libraries a bit lately learning how to use the openGL functionality of Android (it\'s been frustrating lol).I am trying to modify the GLWallpaperService @ htt
I\'m trying to make a circle shape clipping on a CCSprite in cocos2d, after searching a lot, i tried the open gl glScissor method, i achieve an squared clipping over my sprite. But, i need to make it
I have a texture that is partially transparent.What do I need to enable so that it renders that part of the texture transparent?Currently it renders the lower index texture in the transparent part of