is there a way to change per fragment fog to per vertex fog on iPad using OpenGL 1.1?开发者_StackOverflow社区
I\'m trying to get some basic OpenGL-ES with Shaders to run on the iPhone, based on some examples. For some reason my projection matrix refus开发者_运维问答es to result in something on the screen. It
I am new in the field of iphone development. I want to render two images with the help of openGL one over the ot开发者_Python百科her the first image act as background and on the second image when the
I\'m really curious how the following is done (source: kortham.net) They seem to achieve real time softish shadows on the iphone which does not have a stencil b开发者_JAVA技巧uffer available. It seem
I\'ve got a problem with openGL on iPhone which I\'m sure must have a simple solution! When I load a texture and display it, I get a lot of what I believe is called \'Colour Banding\', whereby the c
I\'ve been digging around the net recently and noticed some video tutorials show an开发者_如何学运维 older template (pre SDK 3.2) with one OpenGL ES context. Nowthere are two of them, which, I\'ve gle
I\'m using OpenGL ES 1.1 on the iPhone, and I\'d like to use the following functions: glBlendFuncSeparate
how to do the 3D Animation in java? what are the packages开发者_如何学Python to be needed? i am very newbie about this topic. Sample Code, Tutorials and articles are more thankful. Tell me how i have
I\'ve got a problem that only seems to occur on the device, not in the simulator. My app\'s animation is started and stopped using these methods:
I have an Open GL ES game on the iPhone. My framerate is pretty sucky, ~20fps. Using the Xcode OpenGL ES performance tool on an iPhone 3G, it shows: