I have some type T, and in some cases it may be, for example char, but I want to output its integral value, not the character. For this is have the following:
Consider the following typedef struct in C: 21:typedef struct source{ 22: doubleds;//ray step 23: doublerx,zx; 开发者_Go百科//source coords
I encountered this in a code review: typedef struct C { int i; }; It compiles. Apart from it being C-style, where structs are in a separate \'namespace\', and need to be typedeffed in order to use
Initially I was trying to typedef a template class and I got to the \"gotw 79\" article. And I didn\'t want to create another class so I ended up doing the following. Basically typedef\'ing inside the
For an array if I want an array of integers it\'s: int anArray[]; For an array of strings it is: string anArray[];
I h开发者_StackOverflow中文版ad struct point {(...)}; defined. But with C90 it seems I have to do it with typedef. How do I do this correctly? typedef struct point {} point;? typedef struct {} point;?
What is wrong in the following code: Point2D.h template <class T> class Point2D { private: T x; T y;
I just browsed through Mark Probst\'s diploma thesis and stumpled over the following code: 开发者_运维百科typedef void* cont(void);
Suppose I compile a source file file which contains this piece of code, struct Point { int x; int y; }; struct Size
Sorry for the long title. I have a typedef in a class List: template <typename T> class List { // Think of a class Iter_ with ListElem *pCurrentPos and List *pList