Does anyone know what is the best method to create a st开发者_如何转开发atic ground body with many (~10000) vertices in Box2D (the version that comes with Cocos2D).
I am trying to create an app like开发者_开发百科 a CutTheRope. In My game,if i cut the rope,then i want to add sprites to the individual broken bodies.how to accomplish it.
I have an Objective-C project and I imported some c libraries 开发者_运维问答such as box2d. When I write out \"b2V\". the menu pops up for b2Vector.
Pretty simple question: will the result of b2Body::GetLinearVelocity tell me if an object is in motion? I would expect that it w开发者_Python百科ould - does it?GetLinearVelocity() returns a b2Vec2. Yo
So I\'ve been playing around with box2d on iOS (thought this question isn\'t really limited to iOS), and I\'ve got a small demo going where a player character jumps when the user taps the screen via A
I\'m using _world->step(dt,5,5) to detect the collision system. So col开发者_运维技巧lision is actually getting handled by box2d classes. Now I want to show score on balls collision depending on to wh
I have a Box2D world with a mixture of static and dynamic bodies. On collisions, I can only get the positi开发者_如何学Cons of the dynamic ones.
开发者_运维技巧 It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form.
hello i am making game application in that gamei a moving game using accelerometer but i want that my ball should not mo开发者_高级运维ve in upper direction , only move my ball in right ,left and bot
I would like to make the game in Java with jBox2D. Unfortunately, I do not know how to install the necessary libraries to be able to 开发者_如何学Pythonuse jBox2D.