This is going to be quite a vague question but I am wondering how to get around the issue im facing...
I\'ve been mostly programming in C++ as of late, but to be honest I think I need something else I could use. C++ being quite low level requires much more time to make things. It would be nice to know
I want to sort sprites by layer depth (i.e. SpriteSortMode.BackToFront) but also sort them by SpriteSortMode.Immediate (which my understanding is the last thing to be drawn gets drawn on top of everyt
I use Visual Studio 2010 and XNA Game Studio 4 for game deve开发者_运维知识库lopment. Now I want to test the \"XNA Racing Game\" (see here: http://create.msdn.com/en-US/education/catalog/sample/racing
I use XNA to develop small 2D games. The user should have the ability to interact with the game by using the mutli touch gestures in Windows 7. I want the same multi touch functionality in XNA as WPF
This question already has answers here: Cl开发者_开发问答osed 12 years ago. Possible Duplicate: Please tell me about this XNA development problem on DELL inspiron !
I\'m currently working on a XNA game prototype. I\'m trying to achieve a isometric view of the game world (or is it oth开发者_运维知识库ographic?? I\'m not sure which is the right term for this projec
I\'ve done a 3D spider model in Blender, and currently I can export it as a .x(direct X) file and import this .x file into XNA gamestudio and make it shown there as a static model.
Mtouch generation problem with XNATouch and btouch generated admob bindings. We are experimenting with a btouch generated c# binding for the AdMob library on the iPhone. We have a test app produced b
I am currently working on an XNA game, however when i command it to play a mp3 file it throws a DRM error when my file is not DRM protected. Can anyone explain to me why this is happening?