how can i use content manager i开发者_运维知识库n console application to load a new Model? I want to load mesh data without any display ?Check out my answer to this question. It contains code for get
I\'m thinking this should be a simple problem but I\'m having a lot of trouble implementing this because there are so many things involved.
I\'ve just started doing some XNA stuff.In my screens (e.g. title screen and high score screen) I find myself more and more modifying rectangles, then drawing something, then modifying another rectang
My code looks like this: String filename = Utils.GetNextFilename(); Med开发者_运维技巧iaLibrary library = new MediaLibrary();
I\'m writing an XNA 3.1 application for a C#/XNA class I\'m taking right now. It\'s a very simple introductory assignment where the user simply changes the color of the screen, pressing the R, G, or B
I\'ve started a new project in Visual Studio and have been trying to use the static TouchPanel class to get input. I have enabled the \'Tap\' gesture through th开发者_JS百科e EnabledGestures property,
I have a game object that manages several sprite objects.Each of the sprites overlap each other a bit, and drawing them looks just fine when they are at 100% opacity.If I set their opacity to say, 50%
I have a WP7 game that has symptoms similar to the following post: WP7 App exits when deployed It works fine when run through the debugger on the device, but when deployed it does not run. Also when
Questions regarding XNA and skinned animations. My main objective is to create a biped with my wifes face on it and apply bvh files to it to use in some wp7 game/app... So I have gotten confused abo
I would lik开发者_运维百科e to draw millions of line segments to the screen. Most of the time user will see only certain area of \"universe\", but the user should have the ability to \"zoom\" out to s