I am currently developing a game in XNA. I would like to add a cursor (not the standard Windows one)to the game. I have already added the sprite to my contents folder. I have a method for finding the
I\'m attempting to migrate a project from XNA 3.1 in VS2008 to XNA 4 in VS2010. I realise that there will need to be some code changes, but the problem I am currently facing is that, having been thro
What minimum FPS I should keep in Windows Phone 7 XNA application? I know that maximum of 30 fps is perfect but what are reasonable minimum values?
I have a C# XNA on WP7 开发者_高级运维project running and I\'m finding that it\'s eating up memory between screen changes and not returning it, eventually leading to an outofmemoryexception.
I have a question concerning model rotation in XNA. The question is - what should I do (which values should be changed and how) to rotate green model in that way (red arrows):
While testing my Client-Server program, I encountered a weird exception when trying to connect to the server on a different router:
This question already has answers here: Graphics Card and XNA 4.0 (3 answers) 开发者_运维百科 Closed 2 years ago.
I want to change the vertex defit开发者_StackOverflow社区ion from a model. I have a definition called VertexPositionColorNormal. But the code errors on the draw statement that there isn\'t any color.
Hey guys, i\'m trying to use the following drawing logic: Class Game { Character x; public Draw(...) { spriteBatch.Begin(transformation1);
I have C# code for counting pixel opacity, it is used in XNA, how I can improve it\'s performance? public static uint GetPixelForOpacity(uint pixelBackground, uint pixelForeground, uint pixelCanvasAl