I have 3 different xna effects, one开发者_StackOverflow中文版 called initialise, one called iterate and one called finalise.
I have made a terrain that is generated from a height map file where each pixel (black to white) represent the height of the terrain at the corresponding location.
So basically when I try to draw more a mesh inside an FBX file its orientation is always removed and it\'s scaled down. I\'m not sure if the issue is caused by code or the way I\'m exporting the FBX f
I want to make a card game using C# and i found some APIs that give me access toward cards, but that APIs are for C++ that needed a wrapper.
I am curious about why exactly nothing will display without a projection matrix and what exactly the projection matrix is doing. I\'ve scoured MSNDN to no avail, so I thought I\'d try asking someone w
I\'m having some issues reading a web page synchronously in a XNA game for WP7. I was trying to do something like this:
I have developed a game in Visual Studio C# with XNA. When I publish the application, in 开发者_如何学运维a ClickOnce Application, it works fine on my computer.However, I tried to .zip the folder and
I\'m working on Depth of Field, and I would like to make it more intelligent.Currently, everything is working, but I was wondering how I can automatically adjust dependant on whether the object that t
Objects that are really large like, lets say a game map will outright not show up in XNA if their origin point is not on the screen.
What existing services/libraries are there for in-game advertisement that开发者_JAVA百科 can be used in your XNA games on Windows?If you are looking to advertise in xbox360 then you are out of luck. Y