I have asked a question over a the App Hub, but not had any responses so I thought I\'d ask the gurus here.
Well, this is my updated code. It doesn\'t slow down, but no path appears. public static IntPosition[] GetPath(BlockType[,] blocks, IntPosition start, IntPosition end, int threshhold)
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
I have a object and simply want to de开发者_如何学Gostroy it on some event. How to call the destructor in XNA?Set the object to null and the Garbage Collector will pick it up on it\'s next run.
As a school project we\'ve created a C# XNA 4.0 Game that runs perfectly when run (in either Release or Debug) from Visual Studio 2010 itself. However, when it\'s built, the game inexplicably crashes
I am trying to draw a grid on the screen of a Windows Phone; it will help me better position my sprites on the screen rather than guessing locations on the screen.
I was reading XNA library code and inside the type VertexPositionColor, they supress the CA2105:ArrayFieldsShouldNotBeReadOnly message with the justification \"The performance cost of cloning the arra
I want to save the audio data of Song object or an audio file as bytes and then read the bytes and save it as as anothe开发者_运维百科r audio file in WP7 using C#.
I\'m working on scrolling backgrounds for my game and I\'m kind of stumped on how I should repeat the textur开发者_如何转开发e. Thus far I have it so that the background class takes five variables: tw
Recently I was just reading the book XNA 4.0 Game Developmeny by Example. In one the of the chapters this code is written for bouncing (reflecting) the objects after collision detection: