Ok so I\'m new to XNA and I am just trying to get an image to show on the screen. I believe I have added the Images to the content folder in the VS2010 program HOWEVER when I try to run the program I
I was wondering if a game written in XNA could ever be able to r开发者_开发知识库un on Mac somehow (without having to run a virtual Windows). I\'ve found some links to MonoXNA during my googling but I
I\'m having a problem getting the BlendState on the graphics device to work properly and display the alpha blending correctly.
I would basically like to screen开发者_JAVA技巧 capture a GPU result into a bitmap file using .NET. I would probably use XNA and my workflow would be something like:
I have 2 types of objects, one is 2D and will only face directly forward like a flat image, while the other will be 3D such that it scales and skews according to different rotations. So SpriteBatch.Be
I am currently writing a 2D game using the XNA Game Studio 4.0 framework for Windows Phone 7. I have gotten to the stage where I am tackling the problem of tomb-stoning the game if the user would like
I\'m using C# and XNA. And there\'s 开发者_运维百科this method in Game class Update(GameTime gameTime)
I don\'t have much knowledge about Windows Phone 7 development. I know there exist two paths for an app development. Silverlight or XNA. Before I start 开发者_如何学运维I would like to know for what s
Last few days I\'m trying to start with farseer library, however i just can\'t get anything work properly. Documentation is very poor and there aren\'t many ( any? ) resources on the internet relating
I have some problems with collision. I want to ge coords of a sprite that can be rotated scaled or whatever. It\'s similiar to Riemers guide, but he\'s getting a collision of two sprites and I only ne