I\'m porting a 2D action game from Windows Phone 7 (developed in XNA 4.开发者_运维知识库0) over to Android. I\'m using a lot of Canvas.drawBitmap() calls - around 200-300 per frame update - with diffe
Is it possible to create a 3d first person perspective game with Silverlight 5? Java applets can do it: for example Minecraft game using OpenGL. WebGL can\'t do it: see How to implement mouselook in
I am working on a HTML5 canvas animation (to be more precisely a photo slideshow). So far all my slideshows are in flash because last time (March 2010) I looked ihe framerate for Flash was much higher
I have a small problem with my implementation on android. I\'m rendering some stuff with OpenGL ES. And for each frame, I have to update my date. So I decided to put a maximum FPS to avoid useless com
In a standard frames per second type game, where the devel开发者_开发问答oper can set the number of frames per second, is there one thread for drawing to the screen and movement by environmental force
I want to make something to display text on the screen. But I want something like FPS displayer - wherever you are text is in the same place (eg. in开发者_C百科 corner) and have the same height. Somet
I’m developing a 2D game in java. Our group is normally developing on a Windows and Mac platform. No problems appear during the game and we have a constant frame rate of 60 fps.
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
I\'m working on measuring the real-time frame rate of html5 video, does anyone has some ideas? Since I have not find the properties info about frame in ht开发者_如何学Pythonml5 video, I have no idea a
Okay, I\'m going to sound like an idiot with this one. Here goes. I\'ve been doing iOS development for about a year now, but only tonight have I started doing anything OpenGL related. I\'ve followed