I\'m reading the sample code for the bezier curve on the online version of opengl\'s tutorial. I\'m curious about how is resize being handled in the example cause I figure I might use it on my own v
On a MAC OS X machine, I am using FBO, depth RBO and texture RBO with freeglut to render a 3D scene to FBO and doing a render to texture. All using standard glut functions and glutMainLoop at the end.
I want to pass Resize method of my Foo class object as the argument of glutReshapeFunc() but I get that error.
Hi I have made a game and I have used OpenGL for its graphics.the OS is ubuntu 10.04. The only thing left is to make a user interface so as to directly receive the requisite inputs from the user rathe
I am trying to use Glut in C++, but I am having issues when I try to put my display function within the Renderer class.
I am using a timer function to animate, but I am having issues when I place it in the Renderer class.
I have the following program void allocVars(){ m_window = new GLWindow(); //glGenTexture() is called //CRASH!
I am currently trying to work on getting my virtual trackball to work fr开发者_运维技巧om any angle. When I am looking at it from the z axis, it seems to work fine. I hold my mouse down, and move the
I\'m doing 2D drawing in a glut window, and I\'m having trouble making the window resize properly. My glutDisplayFunc and glutReshapeFunc are below.As it is, the drawing disappears when the window is
I am attempting to tile an image on the screen using menus. My menu works-tiling in the appropriate way-properly until I move my mouse then the tiling design disappears?