Where are the origin (x,y) coordinates on a sprite? Is it at the top left开发者_JAVA百科? Is it different in cocos2d?In cocos2d, the origin of a sprite is in the middle of the sprite, but you can chan
I\'m looking to draw a custom shape (say, a solid rectangle) using openGL ES in an iOS game built upon the Cocos2d framework.In another StackOverflow question, I saw a suggestion to use [CCDirector sh
As of now, I can only do: `UIAlertView* dialog = [[UIAlertView alloc] init]; [dialog setDelegate:self];
I\'m trying to make a circle shape clipping on a CCSprite in cocos2d, after searching a lot, i tried the open gl glScissor method, i achieve an squared clipping over my sprite. But, i need to make it
It's difficult to tell what is being asked her开发者_如何学Goe. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form.
I am doing alphabet tracing application for kids. I have given the dotten points. how to identify that am moving over that points. using Touches moved, i want to write.If moved incorrectly, i don开发者
I\'m trying to make a side scrolling background game, in which the scrolling is being increased over time.
I need to release my layer in update function. I call function finishGame. -(void)finishGame开发者_开发知识库{
I know how to use custom fonts to display CCLabels. I also figured out how t开发者_开发百科o localize the Labels. But I am wondering if there is anyway to display the localized text using custom fonts
In Cocos2d I have 2 classes, HelloWorldScene (The standard main class for the Cocos2d template) and OptionsScene. I launch OptionsScene from HelloWorldScene and than when I\'m done using OptionsScene