I am currently changing textures with cocos2d using this CCTexture2D* tex = [[CCTextureCache sharedTextureCache] addImage:
Hi开发者_Go百科 is it possible to pack a cocos2d scene in a Bundle (NSBundle) and load it externally (by http for example) ?
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i have menu with buttons when touch the Play button game go to another scene but Touch don\'t work there
I made a space game where you use the accelerometer to move a spaceship, When I try the game on my devices (iPad, iPhone) it work well with no errors or incorrect behavior.
I have created a simple navigation application. I allow all orientations for the application. Problem is as follows
I want to make a giant layer of sprites (well maybe not giant, but about 4 or 9 screens) and want to be able to scroll around by using touch. just trying to plan out an app and any info would h开发者_
I am making a tile game. Was following http://www.raywenderlich.com/1163/how-to-make-a-tile-based-game-with-cocos2d. Using the whole screen as the joystick for a character that stays in the middle. Th
I finished my game (cocos2d) but when I make an archive (from xcode product->Archive) then click on share (to get game.api) then put it in the itunes and sync to my iphone the accelerometer it seem th
I开发者_运维知识库 have 2 issues 1) when I run the code it will give me exc_bad_access in this line