I want to change simulator to sho开发者_Go百科w retina display effect. I try to find where I can change the hardware configuration.
I have a bas开发者_JS百科ic question about subclassing a class with objects: @interface Myclass : NSObject{
I\'m wondering how I can access self from 开发者_Go百科a class method. In this instance method I have no problem accessing self:
Is it possible to determine if a b2body has collided with another b2body from a different layer? Also, how would I do that?
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
In 开发者_JAVA技巧Cocos2d, I can use the flipX property on CCSprites. But I don\'t seem to be able to do it with CCMenuItemImages... is it possible? Or do I have to use an already flipped image resour
Need your help again. I am currently working on my first iPhone game. In my game i want my car to move forward continuously. I also want my background which is a road, of course, to give the开发者_高
I try to display image to the Screen at Retina iPhone. So I used this code. #define ScreenWidth 960 #define ScreenHeight 640
I want to be able to identify a group of objects for a CCSpriteBatchNode, but also identify a sub group of that group. To do something similar to this
Aloha! I haven\'t found a good way to do this after a week of trying. Can anyone recommend to me a way in cocos2d that i can take an image and place a mask image over it for sizing guidance. Then hav