Hello eve开发者_运维问答ryone I am new in unity. I create two character on my project. They can move easily. But the problem is I cannot make collision between them. Please help me. Give me some code.
I have a MovieClip holding an irregular shape such as this one: 开发者_JAVA技巧I need to generate a random point on this shape.
What I\'m doing is testing to see what the l开发者_如何学Pythonevel of intersection between a circle and rectangle. I would like to find whether the rectangle is completely inside the circle, partiall
Basically I have a bunch of rectangles floating around at 8 different angles (45 degrees, 90 degrees etc). I have collision detection going on between all of them, but one thing still doesn\'t work as
I am new to Cocos2d, Box2开发者_开发技巧d and game development all together, but I have read a good bit of tutorials to at least have a good start on a game set up and working...
I have a many sprites walking on the screen. If the sprite s1 collides with sprite2, both sprites should play a sound (or similar).
Due to some memory problems I had to textureBitmap.recycle() all texture bitmaps after I created an OpenGL texture. Works great and there is enough memory left.
I have an array of points that I will use to generate a closed po开发者_如何学JAVAlygonal fence on the outside of a game stage (2D). I wish to have collision detection between this fence and a bouncin
I am creating a PacMan clone just for fun and I am using the pixel perfect collision algorithm to detect when PacMan collides with the maze and the dots (which has not been implemented in the game yet
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari