Is it possible to use AVAssetWriter to write an MPEG2 ADTS or AAC ADTS on ios? First I make an AVAssetWriter
I want to modify the apple\'s sample code of auriotouch to generate the waveform from and audio file instead of rendering the waveform from the mic input. I tried to do it, but i am not able to unders
I have already created an application which retrievs information t开发者_JAVA百科hrough web service.
I\'ve got a kext based on Apple\'s AudioReflectorDriver sample code (it intercepts audio output and makes a copy).
I\'m totally new to iOS programing (I\'m more an Android guy..) and have to build an application dealing with audio DSP. (I know it\'s not the easiest way to approach iOS dev ;) )
I can\'t figure out why the following returns OSStatus -10851: status = AudioUnitSetProperty(*audioUnit,
I\'m wanting to load a local .caf audio file and reverse the audio (play it backwards).I\'ve gathered that I basically need to flip an array of buffer data from posts like this
my C++ skills are pretty light but I manage to get stuff done - until I run into a wall. The current wall:
I am just starting to learn Core Audio and made a simple test application the plays three different piano notes. It seems pretty good except for one small thing.
Been banging my head against this problem all morning. I have setup a connection to a datasource which returns audio data (It is a recording device, so there is no set length on the data. the data ju