Seeking through an audio file based on the packet level is simple. One just has to change currentPacket when filling the next buffer:
In the aurioTouch sample app the RemoteIO audio unit is configured for 2 channel non-interleaved LPCM in the 8.24 fixed point format. This is the preferred format on the iOS platform and I assume that
I hope this question is not too vague. I\'m trying to take info from an audio buffer in this Xcode project and use it to do some DSP.
I\'m decoding a video format that has an accompanying audio track in a separate file. Per the specs, I render a frame of video every 1/75th second. And the length of the video file is the same as the
O.K , so I\'m using core audio to extract audio from 10 different sample sources and then mixing them together in my callback function.
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I am trying to access the raw data for an audio file on the iPhone/iPad. I have the following code which is a basic start down the path I need. However I am stumped at what to do once I have an AudioB
I want to implement a feature that lets the user trim an audio file (.caf) w开发者_开发技巧hich he perviously recorded. The recording part already works, but how can i add a trimming feature similar t
I\'m working on a DSP related iOS app. Part of the work is to copy audio data from outBuffer ->mAudioData to an user-specified array for data processing. The read method is like this:
I\'m trying to use Apple\'s MixerHostAudio class to mix and play audio files specified by the user. The class files can be found here: http://developer.apple.com/library/ios/#samplecode/MixerHost/Lis